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1. Elvine Country
Elvine is the country which is built by people who worship the powerful god Eldiniel.
There is places which is for the basic training like a Slime garden, a Snake garden and a Scorpion garden. And there is the entrance to the Elvine Farm for the safe training field from the enemies. You can enter Rocky Highland which is for the beginner solders' field. And you can also find the entrance of Eldiniel Garden and the entrance of Death Valley (Dungeon 1st floor above ground) for the high level solders.
To get to the Elvine, you can use Elvine warp-portal in Beginner Zone when you are a traveler. If you're an Elvine citizen or solder, you can come to Elvine by casting Recall skill or using recall scroll.
If you're an Aresden solder, you can get into the Elvine passed through Middle Land or you can get there by dungeon 2nd floor above ground.
2. Aresden Country
Aresden is the country which is built by people who worship the mighty god Aresien.
There are a lot of several small-type monsters in Aresden as compared with Elvine. Magicians easily pick Aresden for their country because there are many hilltops which is suitable for magician to hunt.
In contract to Elvine's, Aresden's most important buildings and entrances for huntzones are placed in the direction of 6 o'clock. In Eternal Field which is for the beginner solders, there are entrances of Aresien Garden, Silent Wood and Dungeon 1st floor above ground.
To get to the Aresden, you can use Aresden warp-portal in Beginner Zone when you are a traveler. If you're a Aresden citizen or solder, you can come to Aresden by casting Recall skill or using recall scroll.
3. MiddleLand
Middle Land is the vastest hunting ground in Helbreath. Middle Land marks the boundary between Elvine and Aresden. And travelers cannot enter the Middle Land.
Everyone except travelers can enter the Middle Land, so you can meet with another country's citizen or solders, the enemies. So you have to keep your eyes open when you're in Middle Land. But there are many hunting fields, so many players like to hunt here in spite of this danger. You can see almost all kinds of monsters in Middle Land except specific monsters like Liche, Demon and Unicon etc. You can also find most powerful monster Tiger Worm at rare intervals.
There is the entrances of dungeon for mining and Tower of Hell in Middle Land.
4. Druncnia City
Durncnia City is the world which sank to depths of the sea because of the War between Two gods, Eldiniel and Aresien. It is under the Icebound. And there is no more living creature, only monsters exist.
5. Infernia
Abaddon imprecated curses upon ground and it changed to become a volcanic zone. There're differences compared with existing volcanic ground in Helbreath. As dungeon means underground, this place means on the ground.
6. Maze
This map is composed of maze, and you should pass through it to perform the quest. You can go to Procella or Creperum through this map. Once you get out this map, you can never come in again. You should select one map to go forward between Procella and Creperum.
7. Procella
This place is formed of a boundless plain. Many plants grow here and stones fly in the sky by magic of wind. To the north, there is entrance of Abaddon.
8. Abaddon
Here, the god of destruction, absolute evil, Abaddon went to his long sleep. Here is the last stage of the Apocalypse quest. All of the monsters that you met on the way to Abaddon come out and you should get rid of these monsters to encounter Abaddon. You cannot find your way back. To be or not to be, that's a question.
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